The edge method

A filled square at the edge of a Picture Logic grid must start a run. Learn the edge method and how crossing out empty squares helps. Solving methods · lesson 2 of 2.

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The lesson in words

From the overlap, the second column now has its top square filled (highlighted). Its clue is 2 1 2.

A filled square touching the edge must be the start of the first run. Here that run is 2 long, so it covers the top two squares, and the square after it must be empty.

Finish the run.

Try it: Tap the square that completes the second column’s first run.

A run of 2 is now finished, so the next square must stay empty. On the real board you’d cross it out.

Try it: Tap the square that must be empty.

Edges start runs, and crosses mark what’s empty. Work rows, then columns, then rows again, and the picture appears.

Questions

What does the edge method tell you about the third column?

Same as before: the first run is 2 long and starts at the edge. Every square you fill in a column is new information for its row, and the other way round.

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