Knocking, gin and laying off
Knock when your deadwood is 10 or less, or go gin with none. Learn how a hand ends, how it’s scored and how laying off works. How Gin Rummy works · lesson 5 of 5.
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The lesson in words
When your deadwood is 10 or less after discarding, you may knock to end the hand. Both players show their melds, and the other player may lay off: add their loose cards to your melds (a fourth 7 on your three 7s, the 7 of hearts on your 4-5-6).
You score the difference in deadwood. But if the other player ends up with deadwood equal to or less than yours, they undercut you and score the difference plus 25.
With no deadwood at all you go gin: 25 bonus points plus your opponent’s deadwood, and they can’t lay off.
Try it: Discard and go gin.
You know every rule. Test yourself in the rules check.
Questions
Which of your opponent’s loose cards can they lay off?
The 7 of hearts extends your run of hearts (it could also be the fourth 7). The 9 of spades fits nothing.